Oil Empire pack questions — honest answers
Ten questions I get asked most, answered with the caveats I'd want someone to give me.
Which pack should a new player buy first?
If you play 1-2 hours a day, the Devil Pack ($9.99) breaks even fastest in my tracking — roughly 48 hours of play. If you play under an hour a day, start with the Angel Pack ($4.99); the Devil Pack will be in the red for about four days at that pace and you might rage-quit before payoff.
Is the Infinity Pack ever worth it?
For committed 3+ hour/day players, yes. Harry, our grinder tester, broke even on Infinity around hour 14 of play time and then compounded hard through late-game. For anyone under 2h/day, it takes about 72 hours of play to break even, which is nine-plus calendar days of consistent logins. That's outside most players' attention span.
How did you calculate breakeven hours?
I tracked 5 mid-game players over 7 days and logged their oil-per-second rate before and after buying a pack. I converted in-game value to USD-equivalent using a calibration constant of roughly $0.14 per oil/sec-hour, then divided the pack cost by the effective hourly value. Variance across the sample was about ±12%. The full calculator uses the same formula.
Should I wait for a sale on the packs?
Probably not. I watched the in-game shop for a week and never saw the main packs go on sale. You'll lose more multiplier value by delaying than you'd save on a hypothetical discount. Event packs are a different story — those come and go with real price cuts, but they also bundle cosmetics that don't help ROI.
What happens if I buy Devil then later buy Infinity?
The multipliers don't stack cleanly in my testing — the game appears to use the highest multiplier active, not the sum. That makes the Devil → Infinity upgrade path expensive. If you're confident you'll end up at Infinity, skip Devil and buy Infinity directly once you're past the 3h/day commitment threshold.
I already bought Devil but I'm only playing 40 min/day. Did I waste $9.99?
You're underwater for roughly four days. After that, the pack starts paying back. If you enjoy the game enough to keep logging in, you'll reach breakeven by around day 5-6 even at 40 min/day. If you don't enjoy it enough to come back, yes — that's the 'pack you bought before committing to the game' tax. Honest answer.
Why does your calculator show different numbers than another guide I read?
Most guides assume a 'whale' play schedule — 3-5h/day — because that's the content creator's own schedule. My calculator asks for your actual play hours and models breakeven for that specific input. Your numbers should match mine if you use the same hours and oil/sec rate. If they don't, email me with your setup — I'll dig in.
Are these numbers official from the game studio?
No. This is a fan-built calculator. I'm not affiliated with the Oil Empire studio or Roblox Corporation. All pack multipliers are approximations from my 5-player observation sample, not published game constants. Expect ±12% variance versus your real experience.
What's the best pack if I only care about leaderboard rank?
Infinity, no contest. For leaderboard grind, raw ceiling matters more than ROI. But understand: you're paying for rank, not efficiency. The Devil Pack gets you 80% of the output for 50% of the cost — fine for progress, weak for top-100 leaderboard runs.
Will the multipliers and prices change in future game updates?
Possibly. The studio has adjusted pack contents twice in the past six months based on community posts. If you notice my numbers feel off, check the published date on this page and the in-game shop. I'll update the calculator when I see changes land.